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M I S S I O N
MUSEUMMEDIA.NL is the online place for curators and museum staff looking for the most up-to-date information on new media for museums. - PARTICIPATION: who wants to participate? Specialists, producers, suppliers, send us your information: info@museummedia.nl. Initiative by 'Infofilm, new media for museums'
S i t e _ O v e r v i e w
- Devices
- Case Studies
- Case Study 1: PSP Tour Afrika Museum
- Case Study 2: iPod Tour
- Case Study 3: Peter Samis on Mobile Multimedia
- Case Study 4: Mobile City 3D: Paris in 3D on iPhone!
- Case Study 5: Museo Picasso 2.0
- CaseStudy 6: The Oakland Museum of California (OMCA) major renovation
- Case Study 7: MoMA WIFI and Smarthistory
- Case Study 8: in-museum experience is in flux: the platforms, the applications, the kinds of content
- Case Study 9: ‘Screens’ aren’t killing museums
- Case Study 10: Drupal showcase Indianapolis Museum of Art (IMA)
- Case Study 11: Step by step guide for Museums getting started on Twitter by Jim Richardson
- Case Study 12: Proof of Concept Multi Touch Table in 5 dagen
- Case Study 13: iAfrica, Minneapolis Institute of Art iPhone App
- Case Study 14: Prototyping for the iPhone using Fireworks
- Case Study 15: Anne Frank virtual museum
- Case Study 16: Klima X, The Norwegian National Museum of Science, Technology, and Medicine
- Case Study 17: Handheld Guide Survey and the AANM
- Case Study 18: Virtually Real Museums: Challenges and opportunities of virtual reality in the Art Museum Context
- Case Study 20: “Touch the Unreachable”, a concept design on how to use interactive storytelling techniques
- Case Study 21: Open Museum Mobile Test at the Hood Museum of Art
- Case Study 22: SpicyNotes, visualize your online museum information
- Case Study 23: Archaeological treasures are brought to life by Fraunhofer software
- Case Study 25: RFID pilot solution for the Miami Museum of Science & Planetarium
- Case Study 27: Making Low Cost 3D Video for your Museum
- Case Study 29: Art Beat Inc launches two iPhone apps
- Case Study 30: iPod Touch for museums by Eric Longo
- Case Study 31: MW2010 Paper: Connecting the Collection: From Physical Archives to Augmented Reality in the Netherlands Architecture Institute
- Case Study 32: Mobile games and museums
- Case Study 33: Mobile media for cultural and historical heritage, guidelines and pilot projects
- Case Study 34: Research, Augmented Reality for Museums
- Case Study 35: Foursquare, New Opportunities for your Museum Marketing!
- Case Study 36: Digital Curator Survival Guide: A Glossary of Tech Terms Museums Should Know
- Case Study 37: Multitouch table presentations made easy with Tiptile
- Case Studies
- Case Study 1: PSP Tour Afrika Museum
- Case Study 19: Musea in een digitale cultuur, Martijn Stevens’ promotie aan de Radboud Universiteit Nijmegen
- Case Study 24: Nationaal Historisch Museum is hip, maar nog geen online autoriteit
- Case Study 26: Een multitouch en multiuser interactieve videowand van iPads in uw museum!
- Case Study 28: Museum Boerhaave inspireert twitterende musea, bibliotheken en erfgoedinstellingen
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L a t e s t _ N e w s
- Arts Funding Symposium: #Rotterdam 20 september / #Amsterdam 22 september
- Use QR codes to link to Wikipedia articles
- #Backtalk: Uncovering the afterlife of discarded electronics, e-waste
- #Press Release: Film archives showcase their collections: The European Film Gateway is online
- First free Cloud Image Recognition Engine #AR #SDK
- #Museomix: 3 days to sketch the museum we dream of – for real
- D.I.Y. POP Contest – Create your own digital silkscreen print just like Andy Warhol
- First AR Pop-up Book for iPad 2 and iPhone 4 using image recognition
- A new free tool from Google to make a mobile landing page in minutes…
- Flash content on devices without a Flash player (such as iPhones and iPads)
- New videoclip for the Afrika Museum in The Netherlands
- ‘Your Paintings’ puts the UK’s complete oil painting collection online
- A list of Mobile Audio Platforms
- A new participatory iPad App: ‘Be Part Of’ by Alexei Matveev
- Samurai Art on your iPad
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