Museum Media

NEW MEDIA FOR MUSEUMS (web, touchscreens, smartphone apps, RFID, AR, audio & video tours, interactives…)

Helen Papagiannis – How Does Wonderment Guide the Creative Process?

What happens when technology breaks or behaves in unexpected ways? Why is this important to embrace? Papagiannis will speak to her PhD research in interactive art installations in Mixed Reality and Augmented Reality. Helen Papagiannis is an artist, designer, and researcher specializing in Augmented Reality (AR). Hailed as being among the top 10 forces currently [...]

Social media, video footage, and the law!

Arts marketers who utilize new technology and social media must possess a working knowledge of intellectual property and union contracts. It can be tempting to leave legal issues solely up to the business manager, but arts marketers work with rapidly changing technologies on a daily basis. Therefore, they must know how current laws and emerging [...]

Visible Evidence, an international conference on documentary film and media

Visible Evidence, an international conference on documentary film and media, now in its 18th year, will convene August 11-14, 2011 in New York City, at Tisch School of the Arts, New York University, and other locations around the city. Visible Evidence 18 will feature the history, theory, and practice of documentary and non-fiction cinema, television, [...]

The free MoMA AB EX NY iPad App, starring…

Very nice videoclip! Find out more about the iPad app at http://www.moma.org/abexapp

Creative Spaces – Connecting with your favourite Museums!

Creative Spaces is an online community where users can share their ideas and experiences of the museum collections for their own creative purposes. Users can search across the nine partner museums and gallery collections British Museum, Imperial War Museum, National Portrait Gallery, Natural History Museum, Royal Armouries, Sir John Soane’s Museum, Tate, Victoria and Albert [...]

MA Dissertation: Augmented Reality for Cultural Institutions

ORIGINAL SOURCE: Foteini Valeonti (www.valeonti.com). My thesis for the MA Interactive Digital Media apart from the deployment of the Augmented Reality Suite presented in the previous post, includes also an in depth research of the augmented reality and the way it has been applied to the cultural heritage sector. The abstract: This is a report [...]

Museum website takes history to a new 3D dimension

You don’t have to buy one of those high-end 3-D televisions or pay the extra bucks for tickets to a 3-D movie to spend a little time in that third dimension. You can go online to the State Museum website, southcarolinastatemuseum.org, to explore some 3-D history.“Post Civil War Images of South Carolina,” a new online-only [...]

Experience Museum Without Walls™

Museum Without Walls™: AUDIO is an innovative and accessible outdoor sculpture interpretive program for Philadelphia’s preeminent collection of public art.  A “multi-platform” interactive audio experience – available for free by cell phone, audio download, or on the web – Museum Without Walls™: AUDIO offers the untold histories that are not typically expressed on outdoor permanent [...]

‘INFLUENCERS’ explores what it means to be an influencer

INFLUENCERS is a short documentary that explores what it means to be an influencer and how trends and creativity become contagious today in music, fashion and entertainment. The film attempts to understand the essence of influence, what makes a person influential without taking a statistical or metric approach. Written and Directed by Paul Rojanathara and [...]

RFID and Sensors Illustrate Art’s Impact on People

At the Kunstmuseum St. Gallen in Switzerland, museumgoers wore gloves containing active RFID tags and wireless biometric sensors, thereby recording biological and cognitive reactions to each piece of art. The Swiss National Science Foundation funded the experiment, and Ubisense donated its technology. Phebey estimates the equipment and installation would have cost €60,000 to €70,000 ($86,000 [...]

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